In fact, the process is just a tiny bit convoluted. But it is not currently a feature.But it's not as simple as turning on the system and watching all your data move magically into your new machine. I wouldn’t ever take anything off the table, it’s something we’re exploring, that we’re interested in. First up, there was talk about cross-platform play, which sadly won’t be included: – No differences between docked and handheld play aside from resolutionĮurogamer also has some quotes from senior producer Pete Stilwell. – Native 720p resolution in handheld mode – 60 frames per second “across the board” – Can’t transfer your progress from the PC or existing console versions of the game – If you have a Diablo 3 cloud save, you’ll be able to load your profile onto a friend’s Switch so you can use your characters with them in local play on a single console – The service’s cloud saving system will automatically back up progress made offline in the background once the Switch has an internet connection, without requiring the game to be launched, or any other manual process – Online play will be via Nintendo’s new paid service – Seasonal characters will only be playable online – Seasons periodically offer players a fresh start, additional objectives and rewards and a competitive, laddered levelling experience – Will fully support offline play – with the exception of Diablo 3’s Seasons – Blizzard expects many people buying the game on Switch to be seasoned Diablo 3 players who would rather skip the storyline – Dive straight into Adventure Mode without completing a campaign playthrough first – Release date is “tentatively fall this year”
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